Survarium Update 0.56

The List of Changes in Survarium 0.56b2

Bug Fixes

  • Fixed an issue causing the message about AFK penalty to not display on the post-match statistics screen.
  • Fixed an issue causing the game client to crash when changing collimator settings.
  • Fixed an issue when the point capture progress was not synced with the game UI and the mini-map.

The List of Changes in Survarium 0.56b1

Bug Fixes

  • Fixed an issue causing the message about inactivity not to be displayed in a team mission if you received zero points.
  • Fixed an issue causing the text in some messages (delivering a battery, replenishing ammo, etc) to shift to a side.
  • Fixed an issue when the values on a message about artifact activation and on the artifact timer were different.
  • Fixed an issue causing only a part of a Daily Quest description to be displayed.
  • Fixed an issue when the amount of silver gained was different on the post-match screen and on the rewards screen.
  • Fixed an issue causing squad letters not to display on the in-match statistics screen.

The List of Changes in Survarium 0.56b

General Changes

  • Matchmaking now makes sure the players with very high Elo ratings are matched against a team that also has players of similar ranking.
  • Introduced penalties for leaving a match. Firstly, you will lose silver. Secondly, you will not be able to queue for the next match for some time.
  • There's no penalty for leaving a match if you are the only player in the match (i.e. only you and bots are left in the match).
  • Silver penalty depends only on the maximum equipment tier of your character.
  • Penalty timer for the next match depends on how many matches you left in a day. The more matches you leave, the longer the timer.
  • You will receive the same penalties for not participating in a match (for being AFK).
  • Collimators' settings are now automatically saved at the end of a match and applied at the beginning of your next match.
  • Backpacks and oxygen tanks now also provide a reputation bonus.

Holiday Event

  • By your request we have extended the event, but many players were expecting it to end and the discount on January 9, so we will consider The Renaissance Army as the winner (they are winning by a huge margin).
  • The prices on all Renaissance Army faction items temporarily reduced by 50% (please note this is not a discount, but a price reduction).
  • The prices on the items of other factions and premium weapons temporarily reduced by 50%.
  • Standard Treasure Hunt is back again instead of a holiday one.
  • Presents and holiday tree removed from the lobby.

Bug Fixes

  • Fixed an issue with the Fort-401 NY 2019 icon - it now has The Renaissance Army logo.
  • Fixed an issue when players were stuck on a loading screen when starting a Team Mission.
  • Fixed an issue when clamps were not displayed on 9A-91 NY 2019 assault rifle.
  • Fixed various issues in Polish, German and French localizations.

The List of Changes in Survarium 0.56a5

Bug Fixes

  • Fixed an issue when it was possible to receive the same reward in Faction Challenge a few times.
  • Fixed an issue when it was impossible to enter the Shooting range if you didn't have a weapon in the first profile slot or the profile was disabled.
  • Fixed an issue when the point capture indicator in the UI disappeared after the player's character placed a mine, a trap or a sensor (on the point).
  • Fixed an issue when the PMN icon was displayed if a character was killed with a C-4.
  • Fixed an issue causing some laptops to use CPU integrated graphics instead of a dedicated video card.

The List of Changes in Survarium 0.56a4

Bug Fixes

  • Fixed an issue with display of the event window.

The List of Changes in Survarium 0.56a3

General Changes

  • The timer with the time to the next battle/to the end of current battle is now displayed in the smaller "Faction Challenge" event window.
  • Added M4A1 NY 17, Franchi SPAS-12 "Halloween 2016" and H&K UMP45 NY 2016 to the Holiday Treasure Hunt. Please keep in mind you will be able to see these weapons no sooner than tomorrow after your Treasure Hunt updates (to add these weapons right now we'd have to reset your current Treasure Hunt progress).

Bug Fixes

  • Fixed TOZ-34 reload animation.
  • Fixed an issue causing the game client to crash when you received an invite to a squad to start a team mission.
  • Fixed an issue causing the booster's name and description to overlap on team mission's reward list.

The List of Changes in Survarium 0.56a2

General Changes

  • Now only the squad leader can block/unblock player slots on the team mission start screen.
  • You can now try the weapons from "Faction Challenge" event before you earn enough reputation. Press the right mouse button on the weapon icon in the event screen and choose "To shooting ground" in the context menu.

Bug Fixes

  • Fixed an issue causing the timer in the "Faction Challenge" event window to not update correctly.
  • Fixed an issue causing the equipment and weapons (such as Remington 700 "Soot", Keeper mask, etc.) to not have a glowing effect.
  • Fixed an issue causing the holiday hat to have a blue colour on the opponents. Now the hat on all opponents is red.
  • Fixed an issue when the holiday hat 2018 was not displayed at long distances.
  • Fixed an issue when open stashes were not in order after the completion of the team mission (when you opened only 3 stashes). This fix does not affect quantity or quality of the loot, only the visuals were wrong.

The List of Changes in Survarium 0.56a1

General Changes

  • The amount of reputation required for the 4th rank in all factions was decreased from 100 thousand to 80 thousand.

Faction Challenge Holiday Event

  • The game event will last from December 24, 2018 to January 8, 2019.
  • Earn reputation for your favorite faction fighting in PvP-matches at specific time! The schedule of the fights awarding event reputation is at the end of the news. If you wish, you can support several factions in turn.
  • Each faction offers (to their supporters) rewards, including weapons with unique camouflage! All you need to do to get them is gather enough reputation during the event. You can get all rewards from all factions if you play long enough!
  • Each faction has the following rewards (total reputation required is in parenthesis): 500 spare parts (10.000), unique decal providing bonus to reputation (25.000), 1 day Premium voucher (50.000), a weapon with unique faction camouflage (100.000), a box with 10 rare modules (150.000).
  • Faction event weapons with unique camouflage have all module slots unlocked. Additionally, every weapon provides +10% bonus to spare parts gain.
  • The faction to receive the most reputation by the end of the event wins!
  • The winner will get a new weapon which will be added in one of the upcoming Survarium updates. Moreover, after the event the winning faction will offer a discount on all its equipment and weapons.
  • The other three factions will also give a discount, but it will be lower.

Holiday Season Treasure Hunt

  • Holiday Season Treasure Hunt will be available during the "Faction Challenge" event, replacing the usual Treasure Hunt. Don't forget to receive all the rewards you can before the event starts and the Treasure Hunt is updated on December, 24!
  • The top reward in Holiday Season Treasure Hunt is a weapon from one of the previous game events (except Halloween 2018).
  • The list of rewards does not depend on your maximum equipment tier.
  • You will not get event weapons you own as potential rewards (unless you own all event weapons, in which case the reward will be a random event weapon).
  • Holiday Season Treasure Hunt updates daily, not weekly! It also updates as soon as you have received all the rewards or rerolled the Treasure Hunt.
  • The number of free stash maps you can receive is also updated daily, not weekly!
  • You can receive up to 5 free stash maps each day during the event (with a 20% chance after a PvP-match)! But keep in mind that you still cannot have more than 2 free stash maps at any time. To receive all 5 stash maps in a day, please spend the free stash maps you currently have.

Bug Fixes

  • Fixed an issue when the team mission was considered finished even when you suffered a defeat or left the match. This led to players to not receive all found stashes on the subsequent successful playthrough.
  • Fixed an issue when a squad leader was still left in the squad (as the only player) after disbanding the squad.
  • Fixed an issue with Fugitive Gloves not providing a bonus to reputation.
  • Fixed an issue when a part of a collimator installed on the SpecterDR optical sight was visible.
  • Fixed an issue when PSO was not displayed when aiming down the sights.
  • Fixed an issue when it was impossible to message a player who was in a match.
  • Fixed an issue when a reputation booster bonus was not displayed on a post match statistics screen.

Faction Challenge Battles Schedule

Date2:00 AM - 5:00 AM GMT10:00 AM - 1:00 PM GMT6:00 PM - 9:00 PM GMT
2018.12.24Market - Army
2018.12.25Scavengers - MarketMarket - ArmyArmy - Settlers
2018.12.26Settlers - ScavengersScavengers - ArmyMarket - Settlers
2018.12.27Market - ArmyArmy - SettlersSettlers - Scavengers
2018.12.28Scavengers - ArmyMarket - SettlersScavengers - Market
2018.12.29Army - SettlersSettlers - ScavengersScavengers - Army
2018.12.30Market - SettlersScavengers - MarketMarket - Army
2018.12.31Settlers - ScavengersScavengers - ArmyMarket - Settlers
2019.01.01Scavengers - MarketMarket - ArmyArmy - Settlers
2019.01.02Scavengers - ArmyMarket - SettlersScavengers - Market
2019.01.03Market - ArmyArmy - SettlersSettlers - Scavengers
2019.01.04Market - SettlersScavengers - MarketMarket - Army
2019.01.05Army - SettlersSettlers - ScavengersScavengers - Army
2019.01.06Army - SettlersScavengers - MarketMarket - Army
2019.01.07Market - SettlersSettlers - ScavengersScavengers - Army
2019.01.08Settlers - ArmyMarket - ScavengersSettlers - Scavengers

The List of Changes in Survarium 0.56

General Changes

  • Changed the reward for 7 day login streak: instead of two PvE access keys you will now receive 20 gold.
  • You now need to confirm you want to quit the game when pressing Alt+F4.
  • The lobby now has presents, Christmas tree and decorations.

Daily Quests

  • Introduced new Daily Quests: "Get 100 points in a match", "Kill 3 opponents without dying", "Kill 10 opponents in a match", "Kill 3 enemies with melee in a match", "Kill 5 opponents with headshots in a match", "Collect 3 artefacts in a match".
  • Removed Daily Quests requiring you to play in Artifact Hunt and Battery Retrieval game modes.
  • When rerolling a Daily Quest, you will not receive the same one.
  • You will not receive the same Daily Quests or the quests that you chose to reroll during one day (unless you reroll through all available Daily Quests, of course).

Locations

  • Tarakanovsky Fort: returned static anomaly at the center of the location. The anomaly bends the light passing through it, and this makes aiming at the opponents who are in the anomaly or behind it more difficult.
  • Fixed spots where it was possible to watch and shoot trough objects on the following locations: Tarakanovsky Fort, Chemical Plant, Mamayev Kurgan, London, Vector Laboratory.

Team Missions

  • Now there is no entrance fee to play Team Missions.
  • Free access keys are removed from the game. It is no longer possible to earn free access keys in PvP matches. You keep all you premium access keys and can use it as usual.
  • All stashes you find will be available to you for free once per day. On subsequent playthroughs you will receive only 3 stashes, and will be able to unlock the rest by using an access key Now there are 3 difficulty levels in Team Missions regardless of your equipment tier.
  • Due to changing difficulty settings, rewards were reworked. The higher the difficulty, the higher the reward. There is a chance to get premium equipment on the hardest difficulty setting.
  • Due to changing difficulty settings, AI opponents (bots) were rebalanced.
  • Team mission will be started on a server that has (on average) the best ping to all players.

Reputation System

  • Reduced the amount reputation required to achieve ranks in factions: the maximum rank now requires 200 thousand (used to require 360 thousand).
  • After reaching level 5 rank in a faction you will be able to receive Prestige-ranks. Each Prestige requires 150 thousand reputation. At the moment it is possible to achieve 10 Prestige ranks in a faction.
  • Each Prestige rank rewards your character with a skill point.
  • All your current reputation exceeding 200 thousand will be counted towards your next prestige rank. For instance, if you had the highest rank in a faction, you will instantly get Prestige 1 with that faction, and another 10 thousand reputation towards Prestige 2.
  • All faction equipment now provides a small bonus to reputation gain with this faction.

Bug Fixes

  • Fixed an issue with the flickering fires.
  • Fixed an issue causing the profile selection menu to disappear before a match if you left a match when your character was dead.
  • Fixed an issue with the slider position in modules menu.
  • Fixed an issue when the order in the list of modules was changing upon reopening module menu.
  • Fixed incorrect prices of some items in the equipment shop.
  • Fixed various visual issues on game locations.