Survarium Update 0.67

The List of Changes in Survarium 0.67a2

Bug fixes

  • Fixed an issue causing desynchronization when using "Spring" artifact with "Amplification" skill.
  • Fixed an issue when cosmetic items affected your character's equipment tier.
  • Updated some text strings in the game localization in several languages.

The List of Changes in Survarium 0.67a1

Bug fixes

  • Fixed an issue when Chiropractor description wasn't displayed on the maximum skill level.
  • Fixed an issue when Radiolocator had incorrect distance in the description (now it's correct – 5 meter).
  • Fixed a rare desynchronization issue when using "Spring" artifact.

The List of Changes in Survarium 0.67a

General Changes

  • Choosing map variation in custom battles is now possible.
  • Changed spawning rules of anomalies and artifacts. Now there should be more anomalies in a match even when they are being actively destroyed.
  • If there's only a few anomalies on a map, a new one will appear every 10 seconds. If there's a lot of amount of anomalies, a new one will spawn each 60 seconds. Between these border numbers spawn timer slowly increases (in 0.66 a new anomaly spawns around each 30 seconds).
  • A maximum of 5 anomalies + 1 for each minute of a match can be on a location (in version 0.66 the maximum number of anomalies is 16).
  • These changes are meant to make the number of anomalies and their spawning during a match more even. Hopefully, this will make anomalous skill tree more useful. We will continue fine tuning anomalies spawning rules once 0.67 is live.
  • Limited the maximum number of friends (5 thousand).

Character Skills

  • Updated character skill trees. Added or changed many abilities, including their placement in the trees.
  • All character skills will be reset once 0.67 is live. Don't forget to redistribute the skill points again!
  • New skills.
  • Cardio. You can jump and attack in melee even if you have no stamina.
  • Breathing control. You can hold your breath while walking.
  • Amplification. Passive artifact bonus increases over time when the artifact is in the container.
  • Anomalous gaze. Visual distortion inside anomalies decreased.
  • Experimenter. You can use different artifacts at the same time (using identical artifacts is still impossible).
  • Updated skills.
  • Shoe lining. Chance to disarm and destroy a trap or a mine (once per respawn).
  • Supply Pocket. You can equip an additional supply pocket (no longer disables weapon slot).
  • Frenzy. While sprinting damage taken to limbs from firearms is reduced by 25%.
  • Jagged Edges. Traps always cause bleeding, its strength is increased.
  • Forest Protection now provides 5%, 10%, 15% bonuses depending on the skill level.
  • Medical Training now provides 3%, 6%, 9%, 12%, 15% bonuses depending on the skill level.
  • Unbroken now has 3 levels (10% bonus for each level).
  • Strong Bones now has 2 levels (25% bonus for each level).
  • Adrenalin now gives 20% bonus on the first level, then +2% for each consecutive level (total 5 levels, so maximum bonus is 28%).
  • Chiropractor now has 3 levels (5% bonus for each level).
  • Metal Detector now has 1 level (5 meter).
  • Radiolocator now has 1 level (5 meter).
  • Silent Sensor now provides 20%, 40%, 60%, 80%, 100% bonuses depending on the skill level.
  • Soft outsole now provides 5%, 10%, 15%, 20%, 25% bonuses depending on the skill level.
  • Removed abilities.
  • The Last Chance.
  • Anomalous Contact.
  • Potent Painkiller.

Special Weapons

  • You now have a chance to get a box with a special weapon after winning a match (players with premium also have a chance to get the box after losing a match).
  • Special weapons have rare modules and three modifiers. Also special weapons have +10% to spare parts bonus.
  • Box and special weapon tier depend on character's equipment. But the higher the tier, the lower the chance.
  • Contents of these special boxes are listed below.
  • Tier 1. AKM "Special" or PM "Special".
  • Tier 2. OTs-02 "Special" or Yarygin pistol "Special".
  • Tier 3. Benelli M4 Super 90 "Special" or APS "Special".
  • Tier 4. AS"Val" Special or Colt M1911 "Special Russian Contract".
  • Tier 5. VSSK "Vychlop" Special or Glock 17 "Special".

Bug fixes

  • Fixed grass on Vector Laboratory.
  • Fixed a bug when a player left a team mission, but still received boxes collected by other players.