Fixed an issue causing desynchronization when using "Spring" artifact with "Amplification" skill.
Fixed an issue when cosmetic items affected your character's equipment tier.
Updated some text strings in the game localization in several languages.
The List of Changes in Survarium 0.67a1
Fixed an issue when Chiropractor description wasn't displayed on the maximum skill level.
Fixed an issue when Radiolocator had incorrect distance in the description (now it's correct – 5 meter).
Fixed a rare desynchronization issue when using "Spring" artifact.
The List of Changes in Survarium 0.67a
Choosing map variation in custom battles is now possible.
Changed spawning rules of anomalies and artifacts. Now there should be more anomalies in a match even when they are being actively destroyed.
If there's only a few anomalies on a map, a new one will appear every 10 seconds. If there's a lot of amount of anomalies, a new one will spawn each 60 seconds. Between these border numbers spawn timer slowly increases (in 0.66 a new anomaly spawns around each 30 seconds).
A maximum of 5 anomalies + 1 for each minute of a match can be on a location (in version 0.66 the maximum number of anomalies is 16).
These changes are meant to make the number of anomalies and their spawning during a match more even. Hopefully, this will make anomalous skill tree more useful. We will continue fine tuning anomalies spawning rules once 0.67 is live.
Limited the maximum number of friends (5 thousand).
Updated character skill trees. Added or changed many abilities, including their placement in the trees.
All character skills will be reset once 0.67 is live. Don't forget to redistribute the skill points again!
Cardio. You can jump and attack in melee even if you have no stamina.
Breathing control. You can hold your breath while walking.
Amplification. Passive artifact bonus increases over time when the artifact is in the container.