Hi everybody! Following our tradition to be utterly open to the players, we are eager to share our development plans for Survarium, so as the expectations of when and which game elements you can see in-game. What follows is a brief list of the planned versions, their approximate release dates and the features to be included in those updates.
As we all prepare for the long awaited winter festivities, we would like reflect on the past year. 2012 has been a year full of obstacles and new challenges: attempts to save the development team, a search for investors, setting up a new company and the announcement of the Survarium project. Starting from scratch is always difficult yet interesting.
As January dawns, make sure to check out our new Survarium calendars. Based on screenshots of the in-game Vostok Radar Station and School levels, there are two versions of the calendar for you to choose from.
In line with past tradition, we would like to present our fourth developer’s diary video and thus continuing the story of Survarium’s development. The new diary reveals the background story of the Black Market faction, demonstrates the School location (in-game) and highlights the system of combat and weapons in the game.
We are happy to present new in-game screenshots of Survarium. The stills demonstrate parts of the new Vostok Radar Station location. The images were captured based on a work-in-progress, pre-alpha build of the game and do not represent the final quality of the project.
Vostok Games announces the official web-site of the Survarium project!
The portal provides all users with detailed information on the game, its background story, heroes, factions and many of its other features. Visit the Media section to check out in-game screenshots, developer video diaries and other visuals.